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I hope you enjoyed my article in the case anybody is here.
#SPLINTER CELL BLACKLIST BALACLAVA FULL#
I had some fun with this i admit but i heard now it's full of HACKERS! I also tried coop twice online and it was a fucking mess it was just impossible to progress trough the mission. And also you can STILL mark enemies and the sight indicator is still here. It's an hard mode where you can't execut enemies with weapons, can't see through walls with the googles and attack enemies from front with melee takedown (BUT ONLY IF THEY'RE ALAERTED) or else it's not casual enough. But at least in Blacklist you can change your light's color. They did an ok job, but conviction had more variated clothes include a BALACLAVA. Oh and also fuck Charlie.Īlso the nice job for the missions select screen *Sarcasm* Also i like the famous cliche scene in the abandoned mill when Briggs is saving Sam and Sam is all like "Run after the bad guy! stop caring about me!", and then Briggs "Noooo i can't abandon you!", "Briggs no what have you done i'm so angry at you!". Can't find any? Of cours it's normal since she doesn't says anything memorable or funny at all, all i remember is sometimes she says "shit" when i die but beside this she just says normal thing such as "The enemy is alerted, i cancel the mission". Now try to remember any quotes from Grim in Blacklist. HAHAHAHAHAA hell no! Remember Lambert from the old Splinter Cell? When fans thinks of him they think of famous quotes like "Holy Christmas!" and "My God Fisher have you gone insane!?". It's just a random typical action/terrorist hunt movie, and also the ending is garbage too. Honestly i don't think the story was the Splinter Cell franchise's biggest power (Double Agent's story is the best of the franchise) but Blacklist is just lame. Too much light, those environments aren't THAT BAD but still to much light. I think it's not really a bad reason but it's still incredibly lame how they didn't learn about how the mines are overpowered in Conviction, you could throw them like grenades and they instantly activate once they're sticked and of course the enemies can't see them unlike the grenades so they don't run away. I'd also love to mention the last part of the Transit Yards mission (anyone who completed it on perfectionnist should understand this). I remember after completing Conviction i told my friend something like "Yeah you'll see in the next Splinter Cell they'll add drones and airstrike" and then. It's a bit late to make this but i really wanted to make this, not even sure if anyone will see it fhgfhg